This is game whose design, layout and artwork are all the labour of love of Georg Mir (@GeorgMir), they still make clear Mitchim “would not have been possible without the help of countless passionate people”. These include Alexander Oslaj’s input on the Setting Idea, various Playtesters and those who offered Words of Wisdom and the M(o)use, Cornelius Funkenflug (what a sensational name!?), Mir’s djungarian dwarf hamster who’s “charming (even if ferocious) personality” was an inspiration “during the project”. “He’s a fluffy gangster (being locked up behind bars), and utterly adorable at everything he does.” Finally, Mir thanks You, “for putting your trust in [them] and [their] little world. Hope you enjoy making it your new home.”
This rulebook employs a beautifully brilliant, simple and aesthetic style utilising the colours of the rainbow and individual symbols to breakdown the various elements of the book to make navigation so much easier while flipping through searching for rules mid-game. For example, the introduction and lexicon are denoted by a quill and ink and the colour red, while Michtims have a Michtim face with the colour orange.
Full review on DriveThruRPG:
This is nearly 120 pages of adorable awesomeness! A beautifully simple and elegant rules system with varying level of complexity for different groups with awesome ideas, mechanics and background lore.
The art style and artwork throughout are so wonderfully adorable and truly encapsulate the vibes of Michtims and the game.
Just a note on the art of the various Michtim classes on the Haus page – It’s freaking adorable! The chef is SO happy!
This is clearly a labour of love with joy and fun at its heart. I cannot recommend it more strongly for anyone and everyone who wants a fun, fast roleplaying game.